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SimoneNobili
Resolved comment
What is "other"?
hhyyrylainen
Source string comment
@SimoneNobili it's other game "things" that are not entities. I've shortened the phrasing here to fit in the pretty narrow metrics box.
Things to check
Context
METRICS_CONTENTFlags
c-sharp-format
Physics Time: {1} s
Entities: {2} (weight: {3})
Spawned: {4} Despawned: {5}
Used Nodes: {6}
Used Memory: {7}
GPU Memory: {8}
Rendered Objects: {9}
Total Drawcalls: {10}
Rendered Primitives: {11}
Orphaned Nodes: {12}
Audio Latency: {13} ms
Total Threads: {14}
Total CPU Time:
{15}
Duração da Física: {1} s
Entidades: {2} Outros: {3}
Gerados: {4} Destruídos: {5}
Nós Usados: {6}
Memória Usada: {7} MiB
Memória Gráfica: {8} MiB
Objetos Renderizados: {9}
Chamadas à Cena: {10} 2D: {11}
Vértices Renderizados: {12}
Alterações Materiais: {13}
Alterações de Sombreamento: {14}
Nós Órfãos: {15}
Latência de Áudio: {16} ms
Total de Tarefas: {17}
Tempo de Processamento Total:
{18}