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Context English Latin State
MICROBE_STAGE_HELP_MESSAGE_1 W,A,S,D and mouse to move. E to shoot OxyToxy NT if you have a toxin vacuole. G to toggle engulf mode. W,A,S,D et mus computatrum ut mŏvĕor. E ut iacio telum OxyToxy NT si vos have toxicum vacuole. G ut devorare habilito.
MICROBE_STAGE_HELP_MESSAGE_2 Your cell uses ATP as its energy source, if it runs out you will die.
MICROBE_STAGE_HELP_MESSAGE_3 To unlock the editor and reproduce you need to gather Ammonia (Orange Cloud) and Phosphate (Purple Cloud).
MICROBE_STAGE_HELP_MESSAGE_4 You can also engulf cells, bacteria, iron chunks and cell chunks that are smaller than you by pressing G. This will cost additional ATP and will slow you down. Don't forget to press G a second time to stop engulfing.
MICROBE_STAGE_HELP_MESSAGE_5 Osmoregulation costs ATP, which means the bigger your cell is, the more Mitochondria, Metabolosomes or Rusticyanin (or cytoplasm, which does Glycolysis) you need to avoid losing ATP when you are stationary.
MICROBE_STAGE_HELP_MESSAGE_6 There are many Organelles in the editor for you to evolve, allowing for a wide range of different playstyles.
MICROBE_STAGE_HELP_MESSAGE_7 For now, if your population drops to zero, you go extinct.
MICROBE_STAGE_HELP_MESSAGE_8 The various compound clouds are:

White – Glucose
Yellow – Hydrogen Sulfide
Orange – Ammonia
Purple – Phosphate
Rust Brown – Iron

Glucose makes ATP
MICROBE_STAGE_HELP_MESSAGE_9 Hydrogen Sulfide can be converted into glucose via chemoplasts and chemosynthesizing proteins. Iron can be converted via rusticyanin into ATP.
MICROBE_STAGE_HELP_MESSAGE_10 To reproduce you need to divide each of your organelles into two. Organelles need ammonia and phosphate to split in half.
MICROBE_STAGE_HELP_MESSAGE_11 But if you survive for twenty generations with 300 population, you are considered to have won the current game. After winning you get a popup and can continue playing as you wish.
MICROBE_STAGE_HELP_MESSAGE_12 Be wary because your competitors are evolving alongside you. Every time you enter the editor they evolve as well.
MICROBE_EDITOR_HELP_MESSAGE_1 Prokaryotic Structures

Metabolosomes: Produces ATP from glucose

Chemosynthisizing Proteins: Produces half of the glucose out of Hydrogen Sulfide as a chemoplast, but also performs glycolysis, and takes up 1 Hex

Thylakoids: Produces 1/3rd the amount of glucose as a normal chloroplast, but also performs glycolysis, and takes up 1 Hex

Rusticyanin: Converts iron into ATP

Nitrogenase: Converts atmospheric nitrogen and ATP into ammonia anaerobically

Cytoplasm: Has storage space and performs glycolysis (Produces small amounts of ATP)

Flagellum: Moves your cell faster by consuming ATP

Pilus: Can be used to stab other cells
MICROBE_EDITOR_HELP_MESSAGE_3 Membrane Bound Organelles

Nucleus: Takes up 11 hexes and allows for evolution of membrane bound organelles, and also doubles your cell's size (can only be evolved once)

Mitochondrion: Produces ATP out of glucose and atmospheric O2 much more efficiently than cytoplasm

Chloroplast: Makes glucose out of sunlight and atmospheric CO2

Chemoplast: Makes glucose out of Hydrogen Sulfide

Nitrogen Fixing Plastid: Makes ammonia from ATP and atmospheric Nitrogen and Oxygen

Vacuole: Stores 15 collected compounds

Toxin Vacuoles: Produces toxins (called OxyToxy NT)
MICROBE_EDITOR_HELP_MESSAGE_4 Each generation, you have 100 mutation points (MP) to spend, and each change (or mutation) will cost a certain amount of that MP. Adding and removing organelles costs MP. However, removing organelles that were placed in the current mutation session refunds MP for that organelle. You can move or completely remove an organelle by right-clicking on it and selecting the appropriate action from the pop-up menu. You can rotate your organelles while placing them with A and D.
MICROBE_EDITOR_HELP_MESSAGE_5 Every time you reproduce, you will enter the Microbe Editor, where you can make changes to your species (by adding, moving, or removing organelles) to increase your species' success. Each visit to the editor in the Microbe Stage represents 100 million years of evolution.
LOADING_TIP Press the undo button in the editor to correct a mistake
EASTEREGG_MESSAGE_1 Fun Fact: the Didinium and Paramecium are a textbook example of a predator-prey relationship that has been studied for decades. Now, are you the Didinium or the Paramecium? Predator or Prey?
EASTEREGG_MESSAGE_2 Here's a tip, toxins can be used to knock other toxins away from you if you are quick enough.